Job Description
At Apple, we believe excellent ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. We believe when you bring passion and dedication to your job and there's no telling what you could accomplish! The people here at Apple don’t just build products — they craft the kind of wonder that’s revolutionized entire industries.
The GPU, Graphics and Displays (GGD) group is looking for Engineering Project Manager to help shape our next generation SoCs for products like the Mac, iPhone, iPad, Apple Watch, Vision Pro etc. You’ll be responsible for managing the Pre-Silicon Software Engineering projects for these SoCs. You’ll be leading communication between several engineering groups at Apple, and helping to define and run processes that ensure GPU & Display pre-silicon development for these products is successfully executed.
Description
Apple’s GGD group provides the graphics software foundation across all of Apple's innovative products, from iPhone, iPad, and Apple Watch, to Apple TV, iTunes,Vision and Mac.
As a key link between developers and our hardware, GGD drives the development of display, graphics drivers and provides frameworks and technologies that power the most advanced Games, GPU Compute, and Graphics Pro Apps across Apple platforms. As the EPM in this area, you’ll own, and/or participate in:
- Defining and tracking progress for our Pre-silicon deliverables & SoC bring-up leading into production.
- Partnering with xfunc teams across multiple teams at Apple to drive GPU & Display feature deliverables through the product development life cycle.
- Establishing, managing and communicating program feature plans, active investigations, escalations, and drive technical risks to resolution.
- Identifying and highlighting technical risk areas and mitigation strategies in partnership with the technical subject matter experts.
- Maintaining & influencing a multi-year roadmap of products and planned GPU & Display feature implementation.
- Driving continuous improvements and increased efficiency across program management processes.
Minimum Qualifications
- 5+ years of Project / Program Management in a high-tech environment
- Background in CPU, GPU (Graphics HW, Graphics APIs like Metal) or exposure to Display technologies(eg: Color, HDR,..)
- Experience in introducing or having an understanding of HW into manufacturing, or high volume production
Key Qualifications
Preferred Qualifications
- BS/MS (EE/CS/CE)
- Excellent written and verbal communication skills
- Demonstrated Leadership on major, cross-functional projects
- Ability to dive deep on technical topics and abstract the right level of information into an actionable path forward with cross-functional consensus.
- Self-motivated and proactive with demonstrated creative and critical thinking capabilities
- Demonstrated ability to quickly understand or ramp up on technical concepts in a wide range of fields
- Demonstrated ability to provide succinct, accurate executive summaries of complicated situations
Education & Experience
Additional Requirements
Pay & Benefits
- At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $136,300 and $248,700, and your base pay will depend on your skills, qualifications, experience, and location. Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses — including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits. Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.
- Apple is an equal opportunity employer that is committed to inclusion and diversity. We take affirmative action to ensure equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant.
Apple’s GGD group provides the graphics software foundation across all of Apple's innovative products, from iPhone, iPad, and Apple Watch, to Apple TV, iTunes,Vision and Mac.
As a key link between developers and our hardware, GGD drives the development of display, graphics drivers and provides frameworks and technologies that power the most advanced Games, GPU Compute, and Graphics Pro Apps across Apple platforms. As the EPM in this area, you’ll own, and/or participate in:
- Defining and tracking progress for our Pre-silicon deliverables & SoC bring-up leading into production.
- Partnering with xfunc teams across multiple teams at Apple to drive GPU & Display feature deliverables through the product development life cycle.
- Establishing, managing and communicating program feature plans, active investigations, escalations, and drive technical risks to resolution.
- Identifying and highlighting technical risk areas and mitigation strategies in partnership with the technical subject matter experts.
- Maintaining & influencing a multi-year roadmap of products and planned GPU & Display feature implementation.
- Driving continuous improvements and increased efficiency across program management processes.
Job Tags
Relocation,